Journalism is the new war game? That seems to be the case with this first-person-shooter game - “Warco” - by Brisbane developers Defiant Development. As Wired magazine succinctly puts it, “An FPS Where You Hold a Camera Instead of a Gun”.
The brief:
“Developed as a partnership between Brisbane, Australia based Defiant Development, filmmaker Robert Connolly and journalist Tony Maniaty, Warco is a videogame that examines the frontline from a new direction.
In the role of war correspondent (‘warco’) Jesse DeMarco, the player must capture battle footage and edit together a news story, while trying to make it out alive.
All footage is taken from the proof of concept playable developed in UDK - all in game, barring the final news story which would be edited together by the player from the war footage they’ve captured.”
I’m not going to comment on whether such a game is a good or bad thing for the industry until I get the chance to play it, but here’s what creator Morgan Jaffit told Wired:
“It’s also about navigating through a morally gray world and making decisions that have human impact,” he explained. “It’s about finding the story you want to tell, as each of our environments is filled with different story elements you can film and combine in your own ways. It’s both a storytelling engine and an action adventure with a new perspective.”
Read the full interview here. An ABC interview with co-creator Tony Maniaty is also available here.
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